![]() ![]() New lock-on system activated! We’ve been extensively testing different options, and believe the simpler approach of locking-on to the centre of the screen is the most effective one. We’ve successfully completed a custom engine improvement to allow us to use nanite for all Umbral meshes which should mean a noticeable improvement on performance while in Umbral (for the brave few who’ll hang around long enough to notice) This is in addition to our usual overall performance improvements in several areas of the game, specified below in the notes. We’re delighted to share with you the next big optimization update, which also marks the start of our ongoing PVP/PVE balancing split, as well as the much requested improvements to the lock-on system and boss difficulty increases. ![]() Lords of the Fallen Update 1.017 Patch Notes | LOFT Update 1.1.326 Patch Notes: Update: A new Lords of the Fallen patch has been released for version 1.1.339, which you can read about here. Lots of tweaks, PvP balancing, and performance fixes are included with this update, and you can read all that in the official LOTF update 1.1.310 patch notes. HexWorks has pushed out Lords of the Fallen update 1.017 this November 16 on all platforms, and this is for patch version 1.1.326. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |